Previous: Color Naming Up: Problem Definition
I will define a computational model of human color perception and color naming, i.e. construct an algorithmic mapping as defined in Section , which is based in part on existing data about the neurophysiology and psychophysics of color perception, and which can explain existing anthropological and linguistic data on color naming as well. The model should allow an artificial cognitive agent (e.g. a GLAIR-agent [Shapiro \& Rapaport 1987][Hexmoor et al. 1993b][Hexmoor et al. 1993c][Lammens et al. 1994]), when equipped with the necessary sensors and actuators, to
The model deals only to a limited extent with a number of important issues in color vision, most notably the effects of surrounds on perceived color, or in general the relation between spatial and color vision, and color constancy. These issues are dealt with only in as far as they are relevant to color naming.
The model has been integrated into a vision system capable of interacting with its environment as described above. I will refer to this system as the Color Labeling Robot (CLR), after the Color Reader Robot described as a thought experiment in [Hausser 1989]. The model has also been tested on simulated data, and the results compared to known data about human color naming.
A system that exhibits the behavior described above is an example of a (partly) embodied [Kay \& McDaniel 1978][Lakoff 1987] or grounded [Harnad 1990] system, or it can be seen as an instance of situated cognition [Suchman 1988].